/// <summary>
    /// Unloads vehicles cargo here and this station sents it to linked planet.
    /// </summary>
    /// <param name="value"></param>
    public void Unload_Cargo(float value)
    {
        Planet_Script ps = _linkedPlanet.GetComponent <Planet_Script>();

        ps.RewardCurrencyFromMining(value);
    }
    public void Unload_Passangers(int number)
    {
        Planet_Script ps = _linkedPlanet.GetComponent <Planet_Script>();

        ps.RewardCurrencyFromMining(number);
    }