/// <summary> /// Unloads vehicles cargo here and this station sents it to linked planet. /// </summary> /// <param name="value"></param> public void Unload_Cargo(float value) { Planet_Script ps = _linkedPlanet.GetComponent <Planet_Script>(); ps.RewardCurrencyFromMining(value); }
public void Unload_Passangers(int number) { Planet_Script ps = _linkedPlanet.GetComponent <Planet_Script>(); ps.RewardCurrencyFromMining(number); }