示例#1
0
 /// <summary>
 /// When the current plan changes (new skills, etc), we need to update some informations.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
     {
         UpdateEligibility();
     }
 }
示例#2
0
 /// <summary>
 /// Occurs when a plan name changed.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
 private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
     {
         UpdateExplanationLabel();
     }
 }
示例#3
0
 /// <summary>
 /// When the plan changed, we need to update the training time and such.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
     {
         UpdatePlanStatus();
     }
 }
 /// <summary>
 /// Occurs when a plan name changed.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
 private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
     {
         UpdateTitle();
     }
 }
示例#5
0
 /// <summary>
 /// Occurs when the plan changed. We update the status of the training time and such.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void EveClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
     {
         UpdatePlanningControls();
     }
 }
示例#6
0
 /// <summary>
 /// Occurs when a plan changed.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (m_plan != e.Plan)
     {
         return;
     }
     UpdateEnables();
 }
示例#7
0
        /// <summary>
        /// Occurs when a plan name changed.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
        private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
        {
            if (m_plan != e.Plan)
            {
                return;
            }

            UpdateTitle();
        }
示例#8
0
        /// <summary>
        /// Occurs when the plan changes, we update the tree.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
        {
            if ((e.Plan != m_plan) || (e.Plan.Character != m_plan.Character))
            {
                return;
            }

            UpdateTree();
        }
示例#9
0
 /// <summary>
 /// Occurs when the plan changes, we invalidate the drawing.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     Invalidate();
 }
示例#10
0
        /// <summary>
        /// When the plan changed, entries may have changed.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
        {
            if (e.Plan != Plan || Plan == null)
                return;

            UpdateDisplayPlan(false);
            UpdateListColumns();
        }
 /// <summary>
 /// Occurs when the plan changed. We update the status of the training time and such.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
         UpdatePlanningControls();
 }
 /// <summary>
 /// Occurs when a plan name changed.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
 private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
         UpdateTitle();
 }
 /// <summary>
 /// Occurs when a plan name changed.
 /// </summary>
 /// <param name="sender">The source of the event.</param>
 /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
 private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
         UpdateExplanationLabel();
 }
示例#14
0
 /// <summary>
 /// Occurs whenever the plan changes
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void EveClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     UpdatePlanName();
 }
        /// <summary>
        /// Occurs when a plan name changed.
        /// </summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">The <see cref="PlanChangedEventArgs"/> instance containing the event data.</param>
        private void EveMonClient_PlanNameChanged(object sender, PlanChangedEventArgs e)
        {
            if (m_plan != e.Plan)
                return;

            UpdateTitle();
        }
示例#16
0
 /// <summary>
 /// Occurs whenever a plan is changed.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     UpdatePlannedLevel();
 }
示例#17
0
 /// <summary>
 /// Occurs when the plan changes, when update the display.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     UpdateDisplay();
 }
        /// <summary>
        /// When the current plan changes (new skills, etc), we need to update some informations.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
        {
            if ((e.Plan != m_plan) || (e.Plan.Character != m_plan.Character))
                return;

            OnPlanChanged();
        }
示例#19
0
 /// <summary>
 /// Occurs whenever a plan is changed.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     UpdatePlannedLevel();
 }
示例#20
0
 /// <summary>
 /// Occurs when the plan changes, when update the display.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void EveClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     UpdateDisplay();
 }
 /// <summary>
 /// When the current plan changes (new skills, etc), we need to update some informations.
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void EveMonClient_PlanChanged(object sender, PlanChangedEventArgs e)
 {
     if (e.Plan == m_plan)
         UpdateEligibility();
 }