// Use this for initialization
    void Start()
    {
        pc               = GameObject.FindObjectOfType <PistonsController>();
        SpeedSlider      = GameObject.Find("SpeedSlider").GetComponent <Slider>();
        CollectiveSlider = GameObject.Find("CollectiveSlider").GetComponent <Slider>();
        SizeSlider       = GameObject.Find("SizeSlider").GetComponent <Slider>();
        MainCamera       = GameObject.Find("MixedRealityCameraParent");

        _speedAnimation      = new SliderAnimation(SpeedSlider);
        _sizeAnimation       = new SliderAnimation(SizeSlider);
        _collectiveAnimation = new SliderAnimation(CollectiveSlider);
    }
示例#2
0
    // Use this for initialization
    void Start()
    {
        pistonsController = GameObject.FindObjectOfType <PistonsController>();
        SpeedSlider       = GameObject.Find("SpeedSlider");

        speedSlider      = SpeedSlider.GetComponent <SliderGestureControl>();
        CollectiveSlider = GameObject.Find("CollectiveSlider");
        collectiveSlider = CollectiveSlider.GetComponent <SliderGestureControl>();
        SizeSlier        = GameObject.Find("SizeSlider");
        sizeSlider       = SizeSlier.GetComponent <SliderGestureControl>();
        AirFlow          = GameObject.Find("windEffectSwitch");
        airFlow          = AirFlow.GetComponent <ButtonEvent>();
        sizeOld          = sizeSlider.SliderValue;

        Sharing = GameObject.Find("/Sharing");
        Sharing.SetActive(false);
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     pc = GameObject.FindObjectOfType <PistonsController>();
 }