// Use this for initialization void Start() { pc = GameObject.FindObjectOfType <PistonsController>(); SpeedSlider = GameObject.Find("SpeedSlider").GetComponent <Slider>(); CollectiveSlider = GameObject.Find("CollectiveSlider").GetComponent <Slider>(); SizeSlider = GameObject.Find("SizeSlider").GetComponent <Slider>(); MainCamera = GameObject.Find("MixedRealityCameraParent"); _speedAnimation = new SliderAnimation(SpeedSlider); _sizeAnimation = new SliderAnimation(SizeSlider); _collectiveAnimation = new SliderAnimation(CollectiveSlider); }
// Use this for initialization void Start() { pistonsController = GameObject.FindObjectOfType <PistonsController>(); SpeedSlider = GameObject.Find("SpeedSlider"); speedSlider = SpeedSlider.GetComponent <SliderGestureControl>(); CollectiveSlider = GameObject.Find("CollectiveSlider"); collectiveSlider = CollectiveSlider.GetComponent <SliderGestureControl>(); SizeSlier = GameObject.Find("SizeSlider"); sizeSlider = SizeSlier.GetComponent <SliderGestureControl>(); AirFlow = GameObject.Find("windEffectSwitch"); airFlow = AirFlow.GetComponent <ButtonEvent>(); sizeOld = sizeSlider.SliderValue; Sharing = GameObject.Find("/Sharing"); Sharing.SetActive(false); }
// Use this for initialization void Start() { pc = GameObject.FindObjectOfType <PistonsController>(); }