示例#1
0
    void OnTriggerEnter(Collider other)
    {
        if (other.transform.gameObject.GetComponent <Pirate>() != null)
        {
            TotalCoins         = PlayerPrefs.GetInt("TotalCoins", 0);
            CurrentAmountCoins = TotalCoins + 1;
            player             = FindObjectOfType <Pirate>();
            player.PlayCoinSound();
            PlayerPrefs.SetInt("TotalCoins", CurrentAmountCoins);
            manager = FindObjectOfType <GameManager>();
            manager.IncreaseCurrentCoins();

            Destroy(this.gameObject);
        }
    }