private void OnMouseDown() { if (gm.gameOver == 0) { RotatePiece(); gm.reStart(); /* if (isGoal == 1 && isActive == 1) * { * gm.youWin(); * }*/ } }
private void OnMouseDown() { if (gm.gameOver == 0) { //gm.startTurn(); RotatePiece(); gm.reStart(); //isActive = 0; // gm.Check((int)transform.position.x, (int)transform.position.y); // gm.fullSweep(); // gm.endTurn(); } }