public void Restart() { dead = false; lifetime = 2f; theList = PinZiGM.QuestionList(); spriteNo = theList [Random.Range(0, theList.Count / 2)]; var renderer = GetComponent <SpriteRenderer> (); renderer.sprite = spritePianPang [7 - spriteNo]; }
// Use this for initialization void Start() { theList = PinZiGM.QuestionList(); }