示例#1
0
 // Use this for initialization
 void Start()
 {
     Instance = this;
     StartCoroutine(SpawnWithDelay());
     StartCoroutine(SideToSide());
     StartCoroutine(MultiplierReset());
     score = new Score();
 }
示例#2
0
 private void Start()
 {
     _pinSpawner = GameObject.FindObjectOfType <PinSpawner>();
 }