private void ScaleTurnForceWithSpeedInverse() { PhysicsUtilities.ScaleValueWithSpeedInverse(ref TurnForce, TurnForceMin, TurnForceMax, RB, Handling.MaxSpeed); }
private void ScaleTurnForceWithSpeedInverse() { PhysicsUtilities.ScaleValueWithSpeedInverse(ref TurnForce, TurnForceMin, TurnForceMax, RB, Handling.MaxSpeed); }