示例#1
0
 public void AddTask( PhysicsTask task, int delay )
 {
     task.DueTime = _watch.ElapsedMilliseconds + delay;
     lock ( _tasks ) {
         _tasks.Add( task );
     }
     _continue.Set();
 }
示例#2
0
 internal void AddTask(TaskCategory cat, PhysicsTask task, int Delay)
 {
     _physSchedulers[(int)cat].AddTask(task, Delay);
 }
示例#3
0
 internal void AddPhysicsTask(PhysicsTask task, int Delay)
 {
     _physSchedulers[(int)TaskCategory.Physics].AddTask(task, Delay);
 }
示例#4
0
文件: World.cs 项目: 727021/800craft
 internal void AddTask(TaskCategory cat, PhysicsTask task, int Delay)
 {
     try
     {
         _physSchedulers[(int)cat].AddTask(task, Delay);
     }
     catch (Exception e)
     {
         Logger.Log(LogType.Error, "PhySchedAddTask: " + e);
     }
 }
示例#5
0
 internal void AddPhysicsTask(PhysicsTask task, int Delay)
 {
     _physSchedulers[(int)TaskCategory.Physics].AddTask(task, Delay);
 }
示例#6
0
 internal void AddTask(TaskCategory cat, PhysicsTask task, int Delay)
 {
     _physSchedulers[(int)cat].AddTask(task, Delay);
 }