void Awake()
 {
     Instance                       = this;
     photoInput                     = GetComponent <PhotoInput>();
     gestureRecognizer              = new GestureRecognizer();
     gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent;
     gestureRecognizer.StartCapturingGestures();
     qrDecoder = gameObject.AddComponent <QrDecoder>();
 }
 void Awake()
 {
     /*ここで色々制御!!*/
     isTest            = true;
     Instance          = this;
     photoInput        = GetComponent <PhotoInput>();
     gestureRecognizer = new GestureRecognizer();
     gestureRecognizer.SetRecognizableGestures(GestureSettings.Tap);
     // gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent;
     gestureRecognizer.StartCapturingGestures();
     qrDecoder = gameObject.AddComponent <QrDecoder>();
 }
示例#3
0
 public static Photo setPhotoWithAttributes(string communityId, string userId, PhotoInput photo,
                                            BinaryInput fileUpload)
 {
     throw new global::System.NotImplementedException("UserProfiles.SetPhotoWithAttributes");
 }
示例#4
0
 public static Photo updateRecommendationDefinitionPhotoWithAttributes(string communityId,
                                                                       string recommendationDefinitionId, PhotoInput photo, BinaryInput fileUpload)
 {
     throw new global::System.NotImplementedException(
               "Recommendations.UpdateRecommendationDefinitionPhotoWithAttributes");
 }