void Awake() { Instance = this; photoInput = GetComponent <PhotoInput>(); gestureRecognizer = new GestureRecognizer(); gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent; gestureRecognizer.StartCapturingGestures(); qrDecoder = gameObject.AddComponent <QrDecoder>(); }
void Awake() { /*ここで色々制御!!*/ isTest = true; Instance = this; photoInput = GetComponent <PhotoInput>(); gestureRecognizer = new GestureRecognizer(); gestureRecognizer.SetRecognizableGestures(GestureSettings.Tap); // gestureRecognizer.TappedEvent += GestureRecognizer_TappedEvent; gestureRecognizer.StartCapturingGestures(); qrDecoder = gameObject.AddComponent <QrDecoder>(); }
public static Photo setPhotoWithAttributes(string communityId, string userId, PhotoInput photo, BinaryInput fileUpload) { throw new global::System.NotImplementedException("UserProfiles.SetPhotoWithAttributes"); }
public static Photo updateRecommendationDefinitionPhotoWithAttributes(string communityId, string recommendationDefinitionId, PhotoInput photo, BinaryInput fileUpload) { throw new global::System.NotImplementedException( "Recommendations.UpdateRecommendationDefinitionPhotoWithAttributes"); }