示例#1
0
 public override void Initialize(ComponentCache componentCache, GameEngineState gameEngineState)
 {
     PhononFmod.iplFmodSetEnvironment(gameEngineState.SimulationSettings(),
                                      gameEngineState.Environment().GetEnvironment(), gameEngineState.ConvolutionType());
 }
示例#2
0
 public override void Destroy()
 {
     PhononFmod.iplFmodResetEnvironment();
     PhononFmod.iplFmodResetAudioEngine();
 }