public GamePage() { InitializeComponent(); HardwareButtons.BackPressed += HardwareButtons_BackPressed; navigationHelper = new NavigationHelper(this); navigationHelper.LoadState += NavigationHelper_LoadState; navigationHelper.SaveState += NavigationHelper_SaveState; _rankservice = new RankService(); _playerDialog = new PlayerDialog(); _boardService = new BoardService(); _gameService = new GameService(); _sw.Start(); _boardService.resetBoard(1); updatetBoard(); setUserNameDialog(); }
private void setUserNameDialog() { PlayerDialog _playerDialog = new PlayerDialog(); }