示例#1
0
    // Start is called before the first frame update
    void Start()
    {
        goodEndingScenes = new Dictionary <int, string>();
        badEndingScenes  = new Dictionary <int, string>();

        foreach (PetFormEndings ending in petFormEndings)
        {
            goodEndingScenes.Add(ending.petFormId, ending.goodEndingSceneName);
            badEndingScenes.Add(ending.petFormId, ending.badEndingSceneName);
        }

        petForm   = GetComponent <GameController>().petFormController;
        petStatus = petForm.GetComponent <PetStatus>();
    }