public ChatManager() { _emotions = new ChatEmotionsManager(); _logs = new ChatlogManager(); _filter = new WordFilterManager(); _filter.Init(); _commands = new CommandManager(":"); _petCommands = new PetCommandManager(); _petLocale = new PetLocale(); _chatStyles = new ChatStyleManager(); _chatStyles.Init(); log.Info("Chat Manager -> LOADED"); }
/// <summary> /// Initializes a new instance of the ChatManager class. /// </summary> public ChatManager() { this._emotions = new ChatEmotionsManager(); this._filter = new WordFilterManager(); this._filter.Init(); this._commands = new CommandManager(); this._commands.Init(); this._petCommands = new PetCommandManager(); this._chatStyles = new ChatStyleManager(); this._chatStyles.Init(); }
/// <summary> /// Initializes a new instance of the ChatManager class. /// </summary> public ChatManager() { this._emotions = new ChatEmotionsManager(); this._logs = new ChatlogManager(); this._filter = new WordFilterManager(); this._filter.InitWords(); this._filter.InitCharacters(); this._commands = new CommandManager(":"); this._petCommands = new PetCommandManager(); this._petLocale = new PetLocale(); this._chatStyles = new ChatStyleManager(); this._chatStyles.Init(); log.Info("» Chat Manager -> CARGADO"); }
/// <summary> /// Initializes a new instance of the ChatManager class. /// </summary> public ChatManager() { _emotions = new ChatEmotionsManager(); _logs = new ChatlogManager(); _filter = new WordFilterManager(); _filter.InitWords(); _filter.InitCharacters(); _commands = new CommandManager(":"); _petCommands = new PetCommandManager(); _petLocale = new PetLocale(); _chatStyles = new ChatStyleManager(); _chatStyles.Init(); log.Info(">> Chat Manager -> READY!"); }
/// <summary> /// Initializes a new instance of the ChatManager class. /// </summary> public ChatManager() { this._emotions = new ChatEmotionsManager(); this._logs = new ChatlogManager(); this._filter = new WordFilterManager(); this._filter.InitWords(); this._filter.InitCharacters(); this._commands = new CommandManager(":"); this._petCommands = new PetCommandManager(); this._petLocale = new PetLocale(); this._chatStyles = new ChatStyleManager(); this._chatStyles.Init(); string CurrentTime = DateTime.Now.ToString("HH:mm:ss" + " | "); Console.ForegroundColor = ConsoleColor.DarkGray; Console.WriteLine(CurrentTime + "» Chat » Geladen!"); Console.ResetColor(); }