public void selectCharacter(PersonElementScript personElement)
    {
        print("New character selected");

        if (personElement == personElement1)
        {
            GameManagerScript.instance.setPerson(personsList[0]);
        }
        else if (personElement == personElement2)
        {
            GameManagerScript.instance.setPerson(personsList[1]);
        }
        else if (personElement == personElement3)
        {
            GameManagerScript.instance.setPerson(personsList[2]);
        }

        nextScene();
    }
    public void selectCharacter(PersonElementScript personElement)
    {
        Person selectedPerson = null;

        if (personElement == personElement1)
        {
            selectedPerson = personsList[0];
        }
        else if (personElement == personElement2)
        {
            selectedPerson = personsList[1];
        }
        else if (personElement == personElement3)
        {
            selectedPerson = personsList[2];
        }

        gameManager.setPerson(selectedPerson);

        PrintLogger.printLog("CharSelectSystem: New character selected: " + selectedPerson.personName);
        nextScene();
    }