public void selectCharacter(PersonElementScript personElement) { print("New character selected"); if (personElement == personElement1) { GameManagerScript.instance.setPerson(personsList[0]); } else if (personElement == personElement2) { GameManagerScript.instance.setPerson(personsList[1]); } else if (personElement == personElement3) { GameManagerScript.instance.setPerson(personsList[2]); } nextScene(); }
public void selectCharacter(PersonElementScript personElement) { Person selectedPerson = null; if (personElement == personElement1) { selectedPerson = personsList[0]; } else if (personElement == personElement2) { selectedPerson = personsList[1]; } else if (personElement == personElement3) { selectedPerson = personsList[2]; } gameManager.setPerson(selectedPerson); PrintLogger.printLog("CharSelectSystem: New character selected: " + selectedPerson.personName); nextScene(); }