public void CreateCharacter(string name, string realm, string faction, string classid, string spec, int level, int hoa, int cloak)
        {
            var realmId   = FindRealm(realm);
            var factionId = FindFaction(faction);
            var classId   = FindClass(classid);
            var specId    = FindSpec(spec);

            Character newCharacter = new Character()
            {
                Name = name, Realm_FK = realmId, Faction_FK = factionId, Class_FK = classId, Class_Spec_FK = specId, Level = level, HoA = hoa, Cloak = cloak
            };

            PersistencyService.CreateAlt(newCharacter);
        }