public void CreateCharacter(string name, string realm, string faction, string classid, string spec, int level, int hoa, int cloak) { var realmId = FindRealm(realm); var factionId = FindFaction(faction); var classId = FindClass(classid); var specId = FindSpec(spec); Character newCharacter = new Character() { Name = name, Realm_FK = realmId, Faction_FK = factionId, Class_FK = classId, Class_Spec_FK = specId, Level = level, HoA = hoa, Cloak = cloak }; PersistencyService.CreateAlt(newCharacter); }