// Use this for initializatio void Start() { anim = GetComponent <Animator>(); audioS = GetComponent <AudioSource>(); _playerManager = GetComponent <PlayerManager>(); _peperManager = GetComponent <PeperManager>(); _animationController = GetComponent <AnimationController>(); _lifeManager = GetComponent <LifeManager>(); _coinManager = GetComponent <CoinManager>(); if (photonView.isMine) { NetworkManager.Instance.player_local = this.gameObject; gameObject.name = "Me"; playerName.text = "Me"; gameObject.tag = "TounsiRun"; myCamera.SetActive(true); anim.enabled = true; audioS.enabled = true; _playerManager.enabled = true; _peperManager.enabled = true; _animationController.enabled = true; _lifeManager.enabled = true; _coinManager.enabled = true; } else { NetworkManager.Instance.player_Net = this.gameObject; gameObject.name = "Network Player"; gameObject.tag = "netPlayer"; playerName.text = "Other"; StartCoroutine("Alive"); } }
void Awake() { _PeperManagerInstance = this; }