Example #1
0
 // Use this for initializatio
 void Start()
 {
     anim                 = GetComponent <Animator>();
     audioS               = GetComponent <AudioSource>();
     _playerManager       = GetComponent <PlayerManager>();
     _peperManager        = GetComponent <PeperManager>();
     _animationController = GetComponent <AnimationController>();
     _lifeManager         = GetComponent <LifeManager>();
     _coinManager         = GetComponent <CoinManager>();
     if (photonView.isMine)
     {
         NetworkManager.Instance.player_local = this.gameObject;
         gameObject.name = "Me";
         playerName.text = "Me";
         gameObject.tag  = "TounsiRun";
         myCamera.SetActive(true);
         anim.enabled                 = true;
         audioS.enabled               = true;
         _playerManager.enabled       = true;
         _peperManager.enabled        = true;
         _animationController.enabled = true;
         _lifeManager.enabled         = true;
         _coinManager.enabled         = true;
     }
     else
     {
         NetworkManager.Instance.player_Net = this.gameObject;
         gameObject.name = "Network Player";
         gameObject.tag  = "netPlayer";
         playerName.text = "Other";
         StartCoroutine("Alive");
     }
 }
Example #2
0
 void Awake()
 {
     _PeperManagerInstance = this;
 }