public static void Postfix(uGUI_InventoryTab __instance) { // This event happens whenever the player opens their PDA. if (__instance == null) { return; } PdaOverlayManager.FinishingConnectingToPda(__instance.equipment); }
public static void Postfix(uGUI_InventoryTab __instance) { // This event happens whenever the player opens their PDA. // We will make a series of checks to see if what they have opened is the Base BioReactor item container. if (__instance == null) { return; } PdaOverlayManager.FinishingConnectingToPda(__instance.equipment); }