public static void Postfix(uGUI_InventoryTab __instance)
        {
            // This event happens whenever the player opens their PDA.

            if (__instance == null)
            {
                return;
            }

            PdaOverlayManager.FinishingConnectingToPda(__instance.equipment);
        }
        public static void Postfix(uGUI_InventoryTab __instance)
        {
            // This event happens whenever the player opens their PDA.
            // We will make a series of checks to see if what they have opened is the Base BioReactor item container.

            if (__instance == null)
            {
                return;
            }

            PdaOverlayManager.FinishingConnectingToPda(__instance.equipment);
        }