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C# (CSharp) PauseMenu.AddItem示例
编程语言:
C# (CSharp)
类/类型:
PauseMenu
方法/功能:
AddItem
hotexamples.com的示例:
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C# (CSharp) PauseMenu.AddItem - 已找到1个示例
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PauseMenu.AddItem
来自程序包 MultiplayerFPS-Tutorial现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Activate(3)
AddMenuSelectionAction(2)
BackToMainMenu(2)
Appear(2)
AutoSaveBetweenScens(2)
ActivateToMainMenu(1)
BlueCardCollect(1)
ChangeLoreTxt(1)
ChangeGameISPaused(1)
ChangeBackgroundState(1)
CancelInput(1)
ButtonPush(1)
BtnTrocarAba(1)
BtnPauseMenu(1)
BringTurnChange(1)
BringEndScreen(1)
ActivateGameOverPanel(1)
AddBinding(1)
Back(1)
ActivateDialogueBox(1)
AutoFastLoad(1)
ApplyBrightness(1)
ActivateInGame(1)
ActivatePause(1)
AddItem(1)
AddEventListener(1)
AddEnemyMovementScript(1)
ChangePanelState(1)
常用方法
Activate (3)
AddMenuSelectionAction (2)
BackToMainMenu (2)
Appear (2)
AutoSaveBetweenScens (2)
ActivateToMainMenu (1)
BlueCardCollect (1)
ChangeLoreTxt (1)
ChangeGameISPaused (1)
ChangeBackgroundState (1)
常用方法
CancelInput (1)
ButtonPush (1)
BtnTrocarAba (1)
BtnPauseMenu (1)
BringTurnChange (1)
BringEndScreen (1)
ActivateGameOverPanel (1)
AddBinding (1)
Back (1)
ActivateDialogueBox (1)
AutoFastLoad (1)
ApplyBrightness (1)
ActivateInGame (1)
ActivatePause (1)
AddItem (1)
AddEventListener (1)
AddEnemyMovementScript (1)
ChangePanelState (1)
常用方法
AutoFastLoad (1)
ApplyBrightness (1)
ActivateInGame (1)
ActivatePause (1)
AddItem (1)
AddEventListener (1)
AddEnemyMovementScript (1)
ChangePanelState (1)
PauseMenu Class Documentation
示例#1
0
显示文件
文件:
UIManager.cs
项目:
Asderek/Unity_CSharp-Super_Asderek_World
public bool AddItem(Item item) { return(pause.AddItem(item)); }
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