示例#1
0
文件: TSPath.cs 项目: yunmiha/TizenFX
        public void PathAddControlPoint()
        {
            tlog.Debug(tag, $"PathAddControlPoint START");

            var testingTarget = new Path();

            Assert.IsNotNull(testingTarget, "should be not null");
            Assert.IsInstanceOf <Path>(testingTarget, "should be an instance of Path class!");

            using (Position position = new Position(0.5f, 0.0f, 0.8f))
            {
                testingTarget.AddControlPoint(position);

                Vector3 vector = new Vector3(0, 0, 0);
                var     result = testingTarget.ControlPoints[0].Get(vector);
                Assert.IsTrue(result);

                vector.Dispose();
            }

            testingTarget.Dispose();
            tlog.Debug(tag, $"PathAddControlPoint END (OK)");
        }
示例#2
0
文件: test1.cs 项目: yunmiha/TizenFX
        //[Property("AUTHOR", "Feng Jin, [email protected]")]
        public void AnimatePath_1()
        {
            Tizen.Log.Debug("NUI", "#### 1) animate path test !");
            /* TEST CODE */
            View view = new View();

            view.ParentOrigin    = ParentOrigin.TopLeft;
            view.PivotPoint      = PivotPoint.TopLeft;
            view.MinimumSize     = new Size2D(100, 100);
            view.BackgroundColor = Color.Red;
            _window.Add(view);

            Position position0 = new Position(200.0f, 200.0f, 0.0f);
            Position position1 = new Position(300.0f, 300.0f, 0.0f);
            Position position2 = new Position(400.0f, 400.0f, 0.0f);

            Path path = new Path();

            path.AddPoint(position0);
            path.AddPoint(position1);
            path.AddPoint(position2);
            //Control points for first segment
            path.AddControlPoint(new Vector3(39.0f, 90.0f, 0.0f));
            path.AddControlPoint(new Vector3(56.0f, 119.0f, 0.0f));
            //Control points for second segment
            path.AddControlPoint(new Vector3(78.0f, 120.0f, 0.0f));
            path.AddControlPoint(new Vector3(93.0f, 104.0f, 0.0f));

            Animation animation = new Animation();

            animation.AnimatePath(view, path, Vector3.XAxis, 0, 5000, new AlphaFunction(AlphaFunction.BuiltinFunctions.Linear));
            animation.Play();
            Vector3 position = new Vector3();
            Vector3 tangent  = new Vector3();

            path.Sample(0.0f, position, tangent);
            Rotation rotation = new Rotation(new Radian(new Degree(0.0f)), tangent);

            Tizen.Log.Debug("NUI", "################  progress = 0! ");
            Tizen.Log.Debug("NUI", "position=(" + position.X + "," + position.Y + "," + position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.Position.X + "," + view.Position.Y + "," + view.Position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.PositionX + "," + view.PositionY + "," + view.PositionZ + ")");
            Tizen.Log.Debug("NUI", "view cur position=(" + view.CurrentPosition.X + "," + view.CurrentPosition.Y + "," + view.CurrentPosition.Z + ")");
            Tizen.Log.Debug("NUI", "tangent=(" + tangent.X + "," + tangent.Y + "," + tangent.Z + ")");
            Tizen.Log.Debug("NUI", "angle between=" + Rotation.AngleBetween(view.Orientation, rotation) + "  view orientation length=" + view.Orientation.Length() + "  rotation length=" + rotation.Length());
            //Assert.AreEqual(position.X, view.PositionX, "The actor's PositionX of is not correct");
            //Assert.AreEqual(position.Y, actor.PositionY, "The actor's PositionY of is not correct");
            //Assert.AreEqual(position.Z, actor.PositionZ, "The actor's PositionZ of is not correct");
            //Assert.IsTrue(rotation.Equals(actor.Orientation));
            //await Task.Delay(250);
            path.Sample(0.25f, position, tangent);
            rotation = new Rotation(new Radian(new Degree(0.0f)), tangent);
            Tizen.Log.Debug("NUI", "################  progress = 0.25! ");
            Tizen.Log.Debug("NUI", "position=(" + position.X + "," + position.Y + "," + position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.Position.X + "," + view.Position.Y + "," + view.Position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.PositionX + "," + view.PositionY + "," + view.PositionZ + ")");
            Tizen.Log.Debug("NUI", "view cur position=(" + view.CurrentPosition.X + "," + view.CurrentPosition.Y + "," + view.CurrentPosition.Z + ")");
            Tizen.Log.Debug("NUI", "tangent=(" + tangent.X + "," + tangent.Y + "," + tangent.Z + ")");
            Tizen.Log.Debug("NUI", "angle between=" + Rotation.AngleBetween(view.Orientation, rotation) + "  view orientation length=" + view.Orientation.Length() + "  rotation length=" + rotation.Length());
            //Assert.AreEqual(position.X, actor.PositionX, "The PositionX of actor is not correct");
            //Assert.AreEqual(position.Y, actor.PositionY, "The PositionY of actor is not correct");
            //Assert.AreEqual(position.Z, actor.PositionZ, "The PositionZ of actor is not correct");
            //Assert.IsTrue(rotation.Equals(actor.Orientation));
            //await Task.Delay(500);
            path.Sample(0.75f, position, tangent);
            rotation = new Rotation(new Radian(new Degree(0.0f)), tangent);
            Tizen.Log.Debug("NUI", "################  progress = 0.75! ");
            Tizen.Log.Debug("NUI", "position=(" + position.X + "," + position.Y + "," + position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.Position.X + "," + view.Position.Y + "," + view.Position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.PositionX + "," + view.PositionY + "," + view.PositionZ + ")");
            Tizen.Log.Debug("NUI", "view cur position=(" + view.CurrentPosition.X + "," + view.CurrentPosition.Y + "," + view.CurrentPosition.Z + ")");
            Tizen.Log.Debug("NUI", "tangent=(" + tangent.X + "," + tangent.Y + "," + tangent.Z + ")");
            Tizen.Log.Debug("NUI", "angle between=" + Rotation.AngleBetween(view.Orientation, rotation) + "  view orientation length=" + view.Orientation.Length() + "  rotation length=" + rotation.Length());
            //Assert.AreEqual(position.X, actor.PositionX, "The PositionX of actor is not correct here");
            //Assert.AreEqual(position.Y, actor.PositionY, "The PositionY of actor is not correct here");
            //Assert.AreEqual(position.Z, actor.PositionZ, "The PositionZ of actor is not correct here");
            //Assert.IsTrue(rotation.Equals(actor.Orientation));

            path.Sample(1.0f, position, tangent);
            rotation = new Rotation(new Radian(new Degree(0.0f)), tangent);
            Tizen.Log.Debug("NUI", "################  progress = 1.0! ");
            Tizen.Log.Debug("NUI", "position=(" + position.X + "," + position.Y + "," + position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.Position.X + "," + view.Position.Y + "," + view.Position.Z + ")");
            Tizen.Log.Debug("NUI", "view position=(" + view.PositionX + "," + view.PositionY + "," + view.PositionZ + ")");
            Tizen.Log.Debug("NUI", "view cur position=(" + view.CurrentPosition.X + "," + view.CurrentPosition.Y + "," + view.CurrentPosition.Z + ")");
            Tizen.Log.Debug("NUI", "tangent=(" + tangent.X + "," + tangent.Y + "," + tangent.Z + ")");
            Tizen.Log.Debug("NUI", "angle between=" + Rotation.AngleBetween(view.Orientation, rotation) + "  view orientation length=" + view.Orientation.Length() + "  rotation length=" + rotation.Length());


            Tizen.Log.Debug("NUI", "#### 2) animate path test end!");
        }