示例#1
0
    new void Start()
    {
        base.Start();
        ParabolicFireGenerator pfg = GetComponentInChildren <ParabolicFireGenerator> ();

        if (pfg == null)
        {
            enabled = false;
        }
        else
        {
            Fire = pfg.Fire;
        }
    }
示例#2
0
 void Start()
 {
     pfg = GetComponentInChildren <ParabolicFireGenerator> ();
     UIController.UI.setCurrentWeaponGUI("GrenadeLauncher");
 }
 void Start()
 {
     pfg = GetComponentInChildren <ParabolicFireGenerator> ();
 }