private void Start() { GameManager.instance.ReadyLoading = false; loadingText.gameObject.SetActive(false); anim = GetComponent <Animator>(); pauseParent.SetActive(false); paperSpawner = FindObjectOfType <PaperSpawner>(); GameManager.instance.UI = this; }
// Use this for initialization void Start() { spawner = GetComponent <PaperSpawner>(); scoreMan = GetComponent <ScoreManager>(); if (FindObjectOfType <GameSettings>() != null) { spawner.difficulty = FindObjectOfType <GameSettings>().GetDifficulty(); timedGame = FindObjectOfType <GameSettings>().GetGameMode(); } }
// Use this for initialization void Start() { spawner = FindObjectOfType <PaperSpawner>(); scoreMan = FindObjectOfType <ScoreManager>(); gameMan = FindObjectOfType <GameManager>(); }
private void Start() { winPanel = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIHandler>().WinPanel; spawner = FindObjectOfType <PaperSpawner>(); winPanel.SetActive(false); }