示例#1
0
 private void Start()
 {
     GameManager.instance.ReadyLoading = false;
     loadingText.gameObject.SetActive(false);
     anim = GetComponent <Animator>();
     pauseParent.SetActive(false);
     paperSpawner            = FindObjectOfType <PaperSpawner>();
     GameManager.instance.UI = this;
 }
示例#2
0
    // Use this for initialization
    void Start()
    {
        spawner  = GetComponent <PaperSpawner>();
        scoreMan = GetComponent <ScoreManager>();

        if (FindObjectOfType <GameSettings>() != null)
        {
            spawner.difficulty = FindObjectOfType <GameSettings>().GetDifficulty();
            timedGame          = FindObjectOfType <GameSettings>().GetGameMode();
        }
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     spawner  = FindObjectOfType <PaperSpawner>();
     scoreMan = FindObjectOfType <ScoreManager>();
     gameMan  = FindObjectOfType <GameManager>();
 }
示例#4
0
 private void Start()
 {
     winPanel = GameObject.FindGameObjectWithTag("Canvas").GetComponent <UIHandler>().WinPanel;
     spawner  = FindObjectOfType <PaperSpawner>();
     winPanel.SetActive(false);
 }