public SpawnPainting(Guid uuid, int motive, Vector position, PaintingDirection direction) { UUID = uuid; Motive = motive; Position = position; Direction = direction; }
public void ReadPacket(IMinecraftStream stream) { EntityID = stream.ReadInt32(); PaintingName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Direction = (PaintingDirection)stream.ReadInt32(); }
public PaintingEntity(Painting painting, PaintingDirection direction, Vector3 position) { Position = position; Painting = painting; Direction = direction; }