示例#1
0
    IEnumerator Start()
    {
        PageManerger.CloseAllPage();
        yield return(null);

        PageManerger.ChangePage(PageType.Test_MainPage);
    }
示例#2
0
 public void OnSetGameType(string p_gameName)
 {
     print("<color=blue><size=25>" + "設定遊戲類型" + "</size></color>");
     Game.Type = (GameType)Enum.Parse(typeof(GameType), p_gameName);
     print(Game.Type);
     PageManerger.ChangePage(PageType.GameSettingPage);
 }
    IEnumerator Start()
    {
        Debug.unityLogger.logEnabled = false;
        PageManerger.CloseAllPage();
        yield return(null);

        PageManerger.ChangePage(PageType.Test_MainPage);
    }
示例#4
0
 public void OnToShopBtn()
 {
     print("<color=blue><size=25>" + "去商店頁面" + "</size></color>");
     PageManerger.ChangePage(PageType.ShopPage);
 }
示例#5
0
 public void OnToSettingBtn()
 {
     print("<color=blue><size=25>" + "去設定頁面" + "</size></color>");
     PageManerger.ChangePage(PageType.SettingPage);
 }
示例#6
0
 public void OnToGameBtn()
 {
     print("<color=blue><size=25>" + "去遊戲頁面" + "</size></color>");
     PageManerger.ChangePage(PageType.GamePage);
 }
示例#7
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 public void ToSettingPage()
 {
     print("設定頁面");
     PageManerger.ChangePage(PageType.SettingPage);
 }
示例#8
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 public void OnToMainPage()
 {
     PageManerger.ChangePage(PageType.Test_MainPage);
 }
示例#9
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 void Start()
 {
     PageManerger.CloseAllPage();
     PageManerger.ChangePage(PageType.MainPage);
 }
示例#10
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 public void OnToSecondPage()
 {
     PageManerger.ChangePage(PageType.Test_SecondPage);
 }
示例#11
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 public void ToSelectLevel(int p_level)
 {
     print("選擇關卡:" + p_level);
     PageManerger.ChangePage(PageType.Level_2Page);
     Game.CLASS = p_level;
 }