示例#1
0
 void OnTriggerEnter(Collider col)
 {
     if (col.gameObject.layer == LayerMask.NameToLayer("Rure"))
     {
         kakuritsu = PSGameUtils.GetChusenRitsuFromKakuritsu(GetLargestBounds() / 0.2f, (negakarikakuritsu - TackleParams.Instance.tParams.negakariKaihi));
         lure      = LureController.Instance.gameObject;
         Player.Instance.SetDistancePlayer(LureController.Instance.gameObject.transform);
         dist = Player.Instance.distanceToLure;
     }
 }