示例#1
0
 public BillboardObject()
 {
     // Create the base mod
     GameObject modObject = new GameObject("BillboardObject");
     modObject.transform.parent = Utility.Deactivator;
     _mod = modObject.AddComponent<PQSMod_BillboardObject>();
     base.mod = _mod;
 }
示例#2
0
                public BillboardObject()
                {
                    // Create the base mod
                    GameObject modObject = new GameObject("BillboardObject");

                    modObject.transform.parent = Utility.Deactivator;
                    _mod     = modObject.AddComponent <PQSMod_BillboardObject>();
                    base.mod = _mod;
                }
示例#3
0
 public BillboardObject(PQSMod template)
 {
     _mod = template as PQSMod_BillboardObject;
     _mod.transform.parent = Utility.Deactivator;
     base.mod = _mod;
 }