示例#1
0
 public Shape()
 {
     _objectToWorld           = new PBRTransform();
     _worldToObject           = new PBRTransform();
     reverseOrientatio        = false;
     transformSwapsHandedness = false;
 }
示例#2
0
 public PBRTransform Tranpose(PBRTransform t)
 {
     return(new PBRTransform(Matrix4x4.Transpose(ref m), Matrix4x4.Transpose(ref mInv)));
 }