示例#1
0
 ///<Summary>
 /// Return the selection the player has made.
 ///</Summary>
 BaseDialogNode OptionsDialogNodeHandler(OptionsDialogNode node, int selection = -1)
 {
     //call display dialog method
     //call draw options method
     //set selection to player selection
     return(node.children[selection]);
 }
示例#2
0
 public void Display(OptionsDialogNode dialog, StorySystemManager.DisplayDoneReceiver receiver)
 {
     RefreshDialog();
     optionsControl.FillOptions(dialog.optionsText.ToArray());
 }