public void OpenableStateChanged(NitroxId id, bool isOpen, float animationDuration) { OpenableStateChanged stateChange = new OpenableStateChanged(id, isOpen, animationDuration); packetSender.Send(stateChange); Log.Debug(stateChange); }
public void OpenableStateChanged(String guid, bool isOpen, float animationDuration) { OpenableStateChanged stateChange = new OpenableStateChanged(packetSender.PlayerId, guid, isOpen, animationDuration); packetSender.Send(stateChange); Log.Debug(stateChange); }