예제 #1
0
파일: Interior.cs 프로젝트: EmidioMata/1.2
        public void OpenableStateChanged(NitroxId id, bool isOpen, float animationDuration)
        {
            OpenableStateChanged stateChange = new OpenableStateChanged(id, isOpen, animationDuration);

            packetSender.Send(stateChange);
            Log.Debug(stateChange);
        }
예제 #2
0
        public void OpenableStateChanged(String guid, bool isOpen, float animationDuration)
        {
            OpenableStateChanged stateChange = new OpenableStateChanged(packetSender.PlayerId, guid, isOpen, animationDuration);

            packetSender.Send(stateChange);
            Log.Debug(stateChange);
        }