internal static extern void GameServices_Builder_SetOnLog( HandleRef self, /* from(GameServices_Builder_OnLogCallback_t) */ OnLogCallback callback, /* from(void *) */ IntPtr callback_arg, /* from(LogLevel_t) */ Types.LogLevel min_level);
internal static extern void NearbyConnections_Builder_SetOnLog( HandleRef self, /* from(NearbyConnections_Builder_OnLogCallback_t) */ OnLogCallback callback, /* from(void *) */ IntPtr callback_arg, /* from(LogLevel_t) */ Types.LogLevel min_level);
internal static extern void GameServices_Builder_SetOnLog( HandleRef self, /* from(GameServices_Builder_OnLogCallback_t) */OnLogCallback callback, /* from(void *) */IntPtr callback_arg, /* from(LogLevel_t) */Types.LogLevel min_level);
internal static extern void GameServices_Builder_SetOnLog(HandleRef self, OnLogCallback callback, IntPtr callback_arg, Types.LogLevel min_level);
internal static extern void NearbyConnections_Builder_SetOnLog(HandleRef self, OnLogCallback callback, IntPtr callback_arg, Types.LogLevel min_level);