// Token: 0x0600BD81 RID: 48513 RVA: 0x0044E4D0 File Offset: 0x0044C6D0 public void PLKIEFBPPDJ(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1078f, 513f, 961f), Quaternion.identity); gameObject.GetPhotonView().CHLIDEOBECE(NADLIACHBNO); OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = false; }
// Token: 0x0600BD5E RID: 48478 RVA: 0x0044D96C File Offset: 0x0044BB6C public void OEOBFBIKNNB(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(726f, 190f, 1085f), Quaternion.identity); gameObject.GetPhotonView().CHLIDEOBECE(NADLIACHBNO); OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = true; }
// Token: 0x0600BD7B RID: 48507 RVA: 0x0044E2C8 File Offset: 0x0044C4C8 public void JBIEHBLKALE(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1090f, 1687f, 1565f), Quaternion.identity); gameObject.GetPhotonView().HANOCKILFNJ(NADLIACHBNO); OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = false; }
public void InstantiateRpc(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(0f, 5f, 0f), Quaternion.identity); gameObject.GetPhotonView().viewID = NADLIACHBNO; OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = true; }
// Token: 0x0600BD79 RID: 48505 RVA: 0x0044E21C File Offset: 0x0044C41C public void NNLKLBLKOHC(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1219f, 989f, 1329f), Quaternion.identity); gameObject.GetPhotonView().viewID = NADLIACHBNO; OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = false; }
// Token: 0x0600BD68 RID: 48488 RVA: 0x0044DCC4 File Offset: 0x0044BEC4 public void EFDEFLCEOBA(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(571f, 1288f, 282f), Quaternion.identity); gameObject.GetPhotonView().HANOCKILFNJ(NADLIACHBNO); OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = false; }
// Token: 0x0600BD67 RID: 48487 RVA: 0x0044DC6C File Offset: 0x0044BE6C public void JOAJGAFKGJB(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1404f, 610f, 1025f), Quaternion.identity); gameObject.GetPhotonView().viewID = NADLIACHBNO; OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = false; }
// Token: 0x0600BD5F RID: 48479 RVA: 0x0044D9C4 File Offset: 0x0044BBC4 public void OJADEOOANDA(int NADLIACHBNO) { GameObject gameObject = UnityEngine.Object.Instantiate <GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(903f, 496f, 124f), Quaternion.identity); gameObject.GetPhotonView().HANOCKILFNJ(NADLIACHBNO); OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = true; }
public void InstantiateRpc(int viewID) { GameObject gameObject = Object.Instantiate(Prefab, InputToEvent.inputHitPos + new Vector3(0f, 5f, 0f), Quaternion.identity) as GameObject; gameObject.GetPhotonView().viewID = viewID; OnClickDestroy component = gameObject.GetComponent <OnClickDestroy>(); component.DestroyByRpc = true; }