// Use this for initialization void Start() { myAudioEvent = GetComponent<OnCallPlayEventAudio>(); shieldScript = GetComponent<Shield>(); enemyHealth = GetComponent<EnemyScript>(); }
//private float scrollOffset = 0; //private float scrollSpeed = 0.003f; private void Start() { myAudioEvent = GetComponent<OnCallPlayEventAudio>(); }
// Use this for initialization void Start() { audioEvent = GetComponent<OnCallPlayEventAudio>(); audioSource = GetComponent<AudioSource>(); }