void SceneCreating(OgreWindow win) { win.SceneManager.SetWorldGeometry("terrain.cfg"); //win.SceneManager.SetSkyBox(true, "Examples/SpaceSkyBox"); //win.SceneManager.SetSkyBox(true, "Examples/SpaceSkyBox", 10); //win.SceneManager.SetSkyBox(true, "Examples/SpaceSkyBox", 5000, false); //win.SceneManager.SetSkyBox(true, "Examples/SpaceSkyBox", 100, true); //win.SceneManager.SetSkyDome(true, "Examples/CloudySky", 5, 8); //win.SceneManager.SetSkyDome(false, ""); Plane plane; plane.d = 1000; plane.normal = Vector3.NEGATIVE_UNIT_Y; //win.SceneManager.SetSkyPlane(true, plane, "Examples/SpaceSkyPlane", 1500, 75); //win.SceneManager.SetSkyPlane(true, plane, "Examples/SpaceSkyPlane", 1500, 50, true, 1.5f, 150, 150); //win.SceneManager.SetSkyPlane(true, plane, "Examples/CloudySky", 1500, 40, true, 1.5f, 150, 150); //win.SceneManager.SetSkyPlane(false, new Plane(), ""); //ColourValue fadeColour = new ColourValue(0.9f, 0.9f, 0.9f); //win.Viewport.BackgroundColour = fadeColour; //win.SceneManager.SetFog(FogMode.FOG_LINEAR, fadeColour, 0, 50, 500); //win.SceneManager.SetFog(FogMode.FOG_EXP, fadeColour, 0.005f); //win.SceneManager.SetFog(FogMode.FOG_EXP, fadeColour, 0.003f); }
public override void sceneHook(OgreWindow win) { this.win = win; ent1 = win.mSceneMgr.CreateEntity("zeliard", "zeliard.mesh"); ent1.CastShadows = true; sn1 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn1.AttachObject(ent1); sn1.Position -= new Mogre.Vector3(3f, 6f, 14f); }
public OgreForm() { InitializeComponent(); //this.Size = new Size(800, 600); this.Disposed += new EventHandler(OgreForm_Disposed); //this.Resize += new EventHandler(OgreForm_Resize); window = new OgreWindow(new Point(100, 30), renderWindow.Handle); window.init(); }
void SceneCreating(OgreWindow win) { // Set the ambient light and shadow technique SceneManager mgr = win.SceneManager; mgr.SetShadowUseInfiniteFarPlane(false); mgr.AmbientLight = ColourValue.Black; mgr.ShadowTechnique = ShadowTechnique.SHADOWTYPE_STENCIL_ADDITIVE; // Create a ninja Entity ent = mgr.CreateEntity("ninja", "ninja.mesh"); ent.CastShadows = true; mgr.RootSceneNode.CreateChildSceneNode().AttachObject(ent); // Define a ground plane Plane plane = new Plane(Vector3.UNIT_Y, 0); MeshManager.Singleton.CreatePlane("ground", ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, plane, 1500, 1500, 20, 20, true, 1, 5, 5, Vector3.UNIT_Z); // Create a ground plane ent = mgr.CreateEntity("GroundEntity", "ground"); mgr.RootSceneNode.CreateChildSceneNode().AttachObject(ent); ent.SetMaterialName("Examples/Rockwall"); ent.CastShadows = false; // Create the first light Light light; light = mgr.CreateLight("Light1"); light.Type = Light.LightTypes.LT_POINT; light.Position = new Vector3(0, 150, 250); light.DiffuseColour = ColourValue.Red; light.SpecularColour = ColourValue.Red; // Create the second light light = mgr.CreateLight("Light2"); light.Type = Light.LightTypes.LT_DIRECTIONAL; light.DiffuseColour = new ColourValue(.25f, .25f, 0); light.SpecularColour = new ColourValue(.25f, .25f, 0); light.Direction = new Vector3(0, -1, -1); // Create the third light light = mgr.CreateLight("Light3"); light.Type = Light.LightTypes.LT_SPOTLIGHT; light.DiffuseColour = ColourValue.Blue; light.SpecularColour = ColourValue.Blue; light.Direction = new Vector3(-1, -1, 0); light.Position = new Vector3(300, 300, 0); light.SetSpotlightRange(new Degree(35), new Degree(50)); }
public override void sceneHook(OgreWindow win) { this.win = win; //// Create a slot machine barrel //ent_zelbox = win.mSceneMgr.CreateEntity("zelbox_" + collisionPrevention, "zeliard.mesh"); //ent_zelbox.CastShadows = true; //sn_zelbox = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); //sn_zelbox.AttachObject(ent_zelbox); //sn_zelbox.Position -= new Mogre.Vector3(4f, 4f, 12f); //sn_zelbox.Rotate(new Quaternion(.28f, 0f, -.95f, .16f)); }
void SceneCreating(OgreWindow win) { mWindow = win; Export.CreateGUI(); Export.SetRenderWindow(win.RenderWindow); Export.SetSceneManager(win.SceneManager); Export.SetActiveViewport(0); PointerManager.Instance.Visible = false; MyGUI.Managed.Button button = Gui.Instance.CreateWidget <MyGUI.Managed.Button>("Button", new IntCoord(10, 10, 100, 24), Align.Default, "Main"); button.Caption = "Quit"; button.EventMouseButtonClick += button_EventMouseButtonClick; }
public Form1(string[] args) { InitializeComponent(); this.Width = 800; this.Height = 600; this.FormBorderStyle = FormBorderStyle.FixedSingle; this.FormClosed +=new FormClosedEventHandler(Form1_FormClosed); if (args.Length > 0) { this.Text = args[0] + "管理窗体"; } mogreWin = new OgreWindow(pictureBox1.Handle); mogreWin.InitMogre(); }
public SingleViewCloneWindow(NativeOSWindow parentWindow, WindowInfo windowInfo, SceneViewController controller, CameraMover cameraMover, String name, BackgroundScene background, int zIndexStart, bool floatOnParent) : base(controller, cameraMover, name, background, zIndexStart) { IntVector2 location = SystemInfo.getDisplayLocation(windowInfo.MonitorIndex); location.y = -1; osWindow = new NativeOSWindow(parentWindow, "Clone Window", location, new IntSize2(windowInfo.Width, windowInfo.Height), floatOnParent); this.rendererWindow = (OgreWindow)OgreInterface.Instance.createRendererWindow(new WindowInfo(osWindow, "CloneWindow")); this.createBackground(rendererWindow.OgreRenderTarget, true); this.RendererWindow = rendererWindow; osWindow.show(); osWindow.Closed += osWindow_Closed; transparencyStateName = controller.ActiveWindow.CurrentTransparencyState; controller.ActiveWindowChanged += controller_ActiveWindowChanged; }
void SceneCreating(OgreWindow win) { win.SceneManager.AmbientLight = new ColourValue(0.25f, 0.25f, 0.25f); Entity ent = win.SceneManager.CreateEntity("Ninja", "ninja.mesh"); win.SceneManager.RootSceneNode.CreateChildSceneNode().AttachObject(ent); Light light = win.SceneManager.CreateLight("Light"); light.Type = Light.LightTypes.LT_POINT; light.Position = new Vector3(250, 150, 250); light.DiffuseColour = ColourValue.White; light.SpecularColour = ColourValue.White; win.Camera.Position = new Vector3(0, 200, 400); win.Camera.LookAt(ent.BoundingBox.Center); }
public override void setWindow(OgreWindow win) { this.win = win; //// Create a slot machine barrel entity_myentity = win.mSceneMgr.CreateEntity("cylinder123", "cylinder.mesh"); entity_myentity.CastShadows = true; sn_barrel1 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn_barrel1.AttachObject(entity_myentity); sn_barrel1.Position -= new Mogre.Vector3(8f, 6f, 14f); sn_barrel1.Rotate(new Mogre.Vector3(0.0f, 0.0f, 1.0f), new Radian(1.55f)); //// Create a slot machine barrel entity_myentity2 = win.mSceneMgr.CreateEntity("cylinder2", "cylinder.mesh"); entity_myentity2.CastShadows = true; sn_barrel2 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn_barrel2.AttachObject(entity_myentity2); sn_barrel2.Position -= new Mogre.Vector3(7.42f, 6f, 14f); sn_barrel2.Rotate(new Mogre.Vector3(0.0f, 0.0f, 1.0f), new Radian(1.55f)); //// Create a slot machine barrel entity_myentity3 = win.mSceneMgr.CreateEntity("cylinder3", "cylinder.mesh"); entity_myentity3.CastShadows = true; sn_barrel3 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn_barrel3.AttachObject(entity_myentity3); sn_barrel3.Position -= new Mogre.Vector3(6.84f, 6f, 14f); sn_barrel3.Rotate(new Mogre.Vector3(0.0f, 0.0f, 1.0f), new Radian(1.55f)); //// Create a slot machine barrel entity_myentity4 = win.mSceneMgr.CreateEntity("cylinder4", "cylinder.mesh"); entity_myentity4.CastShadows = true; sn_barrel4 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn_barrel4.AttachObject(entity_myentity4); sn_barrel4.Position -= new Mogre.Vector3(6.26f, 6f, 14f); sn_barrel4.Rotate(new Mogre.Vector3(0.0f, 0.0f, 1.0f), new Radian(1.55f)); ent1 = win.mSceneMgr.CreateEntity("border", "border.mesh"); ent1.CastShadows = true; sn1 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); sn1.AttachObject(ent1); sn1.Position -= new Mogre.Vector3(8.14f, 6f, 14f); //ent1 = win.mSceneMgr.CreateEntity("zeliard", "zeliard.mesh"); //ent1.CastShadows = true; //sn1 = win.mSceneMgr.RootSceneNode.CreateChildSceneNode(); //sn1.AttachObject(ent1); //sn1.Position -= new Mogre.Vector3(3f, 6f, 14f); }
static void Main() { try { OgreWindow win = new OgreWindow(); new SceneCreator(win); win.Go(); } catch (System.Runtime.InteropServices.SEHException) { if (OgreException.IsThrown) { MessageBox.Show(OgreException.LastException.FullDescription, "An Ogre exception has occurred!"); } else { throw; } } }
public void link(PluginManager pluginManager) { Root.getSingleton().addArchiveFactory(rocketFilesystemArchiveFactory); if (FileInterface == null) { FileInterface = new VirtualFileSystemFileInterface(); } resources = pluginManager.createLiveResourceManager("Rocket"); var rendererResources = resources.getSubsystemResource("Ogre"); CommonResourceGroup = rendererResources.addResourceGroup("Common"); CommonResourceGroup.addResource("__RmlViewerFilesystem__", RocketFilesystemArchive.ArchiveName, false); CommonResourceGroup.addResource(GetType().AssemblyQualifiedName, "EmbeddedScalableResource", true); var shaders = rendererResources.addResourceGroup("Shaders"); shaders.addResource(this.GetType().AssemblyQualifiedName, "EmbeddedResource", false); var shared = rendererResources.addResourceGroup("Shared"); shared.addResource("__LibRocketCommonResourcesFilesystem__", CommonResourcesArchiveFactory.Name, false); resources.initializeResources(); Root.getSingleton().Disposed += OgreRoot_Disposed; OgreWindow ogreWindow = pluginManager.RendererPlugin.PrimaryWindow as OgreWindow; systemInterface = new ManagedSystemInterface(); renderInterface = new RenderInterfaceOgre3D((int)ogreWindow.OgreRenderTarget.getWidth(), (int)ogreWindow.OgreRenderTarget.getHeight()); renderInterface.PixelsPerInch = pixelsPerInch; renderInterface.PixelScale = ScaleHelper.ScaleFactor; renderSystemListener = new RocketRenderSystemListener(); Root.getSingleton().getRenderSystem().addListener(renderSystemListener); Core.SetSystemInterface(systemInterface); Core.SetRenderInterface(renderInterface); Core.Initialise(); Controls.Initialise(); }
protected void HandleInput() { //base.HandleInput(evt); // Show/Hide information OgreWindow win = OgreWindow.Instance; if (OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_F1)) { showInformation = !showInformation; } if (OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_1) && !(OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_LSHIFT) || OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_RSHIFT))) { skyManager.TimeMultiplier = 1.0f; } if (OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_1) && (OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_LSHIFT) || OgreWindow.g_kb.IsKeyDown(MOIS.KeyCode.KC_RSHIFT))) { skyManager.TimeMultiplier = -1.0f; } }
void SceneCreating(OgreWindow win) { // Setting the ambient light SceneManager mgr = win.SceneManager; mgr.AmbientLight = new ColourValue(1, 1, 1); // Adding Objects Entity ent = mgr.CreateEntity("Robot", "robot.mesh"); SceneNode node = mgr.RootSceneNode.CreateChildSceneNode("RobotNode"); node.AttachObject(ent); Entity ent2 = mgr.CreateEntity("Robot2", "robot.mesh"); SceneNode node2 = mgr.RootSceneNode.CreateChildSceneNode("RobotNode2", new Vector3(50, 0, 0)); node2.AttachObject(ent2); // Translating Objects node2.Position += new Vector3(10, 0, 10); node.Position += new Vector3(25, 0, 0); // Scaling Objects node.Scale(.5f, 1, 2); node2.Scale(1, 2, 1); // Rotating Objects Entity ent3 = mgr.CreateEntity("Robot3", "robot.mesh"); SceneNode node3 = mgr.RootSceneNode.CreateChildSceneNode("RobotNode3", new Vector3(100, 0, 0)); node3.AttachObject(ent3); node.Pitch(new Degree(90)); node2.Yaw(new Degree(90)); node3.Roll(new Degree(90)); }
public SceneCreator(OgreWindow win) { win.SceneCreating += new OgreWindow.SceneEventHandler(SceneCreating); win.Disposed += new EventHandler(win_Disposed); }
public SceneCreator(OgreWindow win) { win.SceneCreating += new OgreWindow.SceneEventHandler(SceneCreating); }
public override void sceneHook(OgreWindow win) { this.win = win; }
public void link(PluginManager pluginManager) { Log.Info("Initializing MyGUI"); resources = pluginManager.createLiveResourceManager("MyGUI"); var rendererResources = resources.getSubsystemResource("Ogre"); CommonResourceGroup = rendererResources.addResourceGroup("Common"); CommonResourceGroup.addResource(GetType().AssemblyQualifiedName, "EmbeddedScalableResource", true); resources.initializeResources(); sceneManager = Root.getSingleton().createSceneManager(SceneType.ST_GENERIC, "MyGUIScene"); ogreWindow = pluginManager.RendererPlugin.PrimaryWindow as OgreWindow; //Create camera and viewport camera = sceneManager.createCamera("MyGUICamera"); vp = ogreWindow.OgreRenderTarget.addViewport(camera, ViewportZIndex, 0.0f, 0.0f, 1.0f, 1.0f); vp.setBackgroundColor(new Color(1.0f, 0.0f, 1.0f, 0.0f)); vp.setClearEveryFrame(false); vp.clear(); //Create Ogre Platform ogrePlatform = new OgrePlatform(); ogrePlatform.initialize(vp.getActualWidth(), vp.getActualHeight(), CommonResourceGroup.FullName, LogFile); //Create log managedLogListener = new ManagedMyGUILogListener(); renderListener = new MyGUIRenderListener(vp, sceneManager, ogrePlatform.RenderManager); if (ogreWindow.OSWindow != null) { ogreWindow.OSWindow.Resized += OSWindow_Resized; } gui = new Gui(); gui.ScaleFactor = ScaleHelper.ScaleFactor; gui.initialize(""); //Load config files if (BeforeMainResourcesLoaded != null) { BeforeMainResourcesLoaded.Invoke(this); } ResourceManager resourceManager = ResourceManager.Instance; if (!String.IsNullOrEmpty(OSTheme)) { resourceManager.load(OSTheme); } resourceManager.load(MainTheme); resourceManager.load(PointerFile); resourceManager.load(LayerFile); resourceManager.load(MessageBoxTheme); var platformProvider = pluginManager.GlobalScope.ServiceProvider.GetRequiredService <OgrePlatformProvider>(); platformProvider.OgrePlatform = ogrePlatform; Log.Info("Finished initializing MyGUI"); }
public abstract void sceneHook(OgreWindow mainwindow);