private unsafe static void WriteChroma( Span <byte> dst, ReadOnlySpan <byte> srcU, ReadOnlySpan <byte> srcV, int srcStride, int width, int height) { OffsetCalculator calc = new OffsetCalculator(width, height, 0, false, 2, 2); if (Sse2.IsSupported) { int strideTrunc64 = BitUtils.AlignDown(width * 2, 64); int inStrideGap = srcStride - width; fixed(byte *outputPtr = dst, srcUPtr = srcU, srcVPtr = srcV) { byte *inUPtr = srcUPtr; byte *inVPtr = srcVPtr; for (int y = 0; y < height; y++) { calc.SetY(y); for (int x = 0; x < strideTrunc64; x += 64, inUPtr += 32, inVPtr += 32) { byte *offset = outputPtr + calc.GetOffsetWithLineOffset64(x); byte *offset2 = offset + 0x20; byte *offset3 = offset + 0x100; byte *offset4 = offset + 0x120; Vector128 <byte> value = *(Vector128 <byte> *)inUPtr; Vector128 <byte> value2 = *(Vector128 <byte> *)inVPtr; Vector128 <byte> value3 = *(Vector128 <byte> *)(inUPtr + 16); Vector128 <byte> value4 = *(Vector128 <byte> *)(inVPtr + 16); Vector128 <byte> uv0 = Sse2.UnpackLow(value, value2); Vector128 <byte> uv1 = Sse2.UnpackHigh(value, value2); Vector128 <byte> uv2 = Sse2.UnpackLow(value3, value4); Vector128 <byte> uv3 = Sse2.UnpackHigh(value3, value4); *(Vector128 <byte> *)offset = uv0; *(Vector128 <byte> *)offset2 = uv1; *(Vector128 <byte> *)offset3 = uv2; *(Vector128 <byte> *)offset4 = uv3; } for (int x = strideTrunc64 / 2; x < width; x++, inUPtr++, inVPtr++) { byte *offset = outputPtr + calc.GetOffset(x); *offset = *inUPtr; *(offset + 1) = *inVPtr; } inUPtr += inStrideGap; inVPtr += inStrideGap; } } } else { for (int y = 0; y < height; y++) { int srcBaseOffset = y * srcStride; calc.SetY(y); for (int x = 0; x < width; x++) { int dstOffset = calc.GetOffset(x); dst[dstOffset + 0] = srcU[srcBaseOffset + x]; dst[dstOffset + 1] = srcV[srcBaseOffset + x]; } } } }
private unsafe static void ReadChroma( Span <byte> dstU, Span <byte> dstV, ReadOnlySpan <byte> src, int dstStride, int width, int height) { OffsetCalculator calc = new OffsetCalculator(width, height, 0, false, 2, 2); if (Sse2.IsSupported) { int strideTrunc64 = BitUtils.AlignDown(width * 2, 64); int outStrideGap = dstStride - width; fixed(byte *dstUPtr = dstU, dstVPtr = dstV, dataPtr = src) { byte *uPtr = dstUPtr; byte *vPtr = dstVPtr; for (int y = 0; y < height; y++) { calc.SetY(y); for (int x = 0; x < strideTrunc64; x += 64, uPtr += 32, vPtr += 32) { byte *offset = dataPtr + calc.GetOffsetWithLineOffset64(x); byte *offset2 = offset + 0x20; byte *offset3 = offset + 0x100; byte *offset4 = offset + 0x120; Vector128 <byte> value = *(Vector128 <byte> *)offset; Vector128 <byte> value2 = *(Vector128 <byte> *)offset2; Vector128 <byte> value3 = *(Vector128 <byte> *)offset3; Vector128 <byte> value4 = *(Vector128 <byte> *)offset4; Vector128 <byte> u00 = Sse2.UnpackLow(value, value2); Vector128 <byte> v00 = Sse2.UnpackHigh(value, value2); Vector128 <byte> u01 = Sse2.UnpackLow(value3, value4); Vector128 <byte> v01 = Sse2.UnpackHigh(value3, value4); Vector128 <byte> u10 = Sse2.UnpackLow(u00, v00); Vector128 <byte> v10 = Sse2.UnpackHigh(u00, v00); Vector128 <byte> u11 = Sse2.UnpackLow(u01, v01); Vector128 <byte> v11 = Sse2.UnpackHigh(u01, v01); Vector128 <byte> u20 = Sse2.UnpackLow(u10, v10); Vector128 <byte> v20 = Sse2.UnpackHigh(u10, v10); Vector128 <byte> u21 = Sse2.UnpackLow(u11, v11); Vector128 <byte> v21 = Sse2.UnpackHigh(u11, v11); Vector128 <byte> u30 = Sse2.UnpackLow(u20, v20); Vector128 <byte> v30 = Sse2.UnpackHigh(u20, v20); Vector128 <byte> u31 = Sse2.UnpackLow(u21, v21); Vector128 <byte> v31 = Sse2.UnpackHigh(u21, v21); *(Vector128 <byte> *)uPtr = u30; *(Vector128 <byte> *)(uPtr + 16) = u31; *(Vector128 <byte> *)vPtr = v30; *(Vector128 <byte> *)(vPtr + 16) = v31; } for (int x = strideTrunc64 / 2; x < width; x++, uPtr++, vPtr++) { byte *offset = dataPtr + calc.GetOffset(x); *uPtr = *offset; *vPtr = *(offset + 1); } uPtr += outStrideGap; vPtr += outStrideGap; } } } else { for (int y = 0; y < height; y++) { int dstBaseOffset = y * dstStride; calc.SetY(y); for (int x = 0; x < width; x++) { int srcOffset = calc.GetOffset(x); dstU[dstBaseOffset + x] = src[srcOffset]; dstV[dstBaseOffset + x] = src[srcOffset + 1]; } } } }