public void Parse(GameBitBuffer buffer)
 {
     Field0 = new OctreeCube();
     Field0.Parse(buffer);
     Field1 = buffer.ReadInt(32);
     Field2 = buffer.ReadInt(32);
 }
 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new OctreeCube();
     Field0.Parse(buffer);
     Field1 = new int[8];
     for(int i = 0;i < _Field1.Length;i++) _Field1[i] = buffer.ReadInt(32);
 }