public void Parse(GameBitBuffer buffer) { Field0 = new OctreeCube(); Field0.Parse(buffer); Field1 = buffer.ReadInt(32); Field2 = buffer.ReadInt(32); }
public void Parse(GameBitBuffer buffer) { Field0 = new OctreeCube(); Field0.Parse(buffer); Field1 = new int[8]; for(int i = 0;i < _Field1.Length;i++) _Field1[i] = buffer.ReadInt(32); }