示例#1
0
 public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
 {
     handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
     if (handlerObjectBeingRemovedFromScene != null)
     {
         handlerObjectBeingRemovedFromScene(obj);
     }
 }
示例#2
0
 public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
 {
     handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
     if (handlerObjectBeingRemovedFromScene != null)
     {
         handlerObjectBeingRemovedFromScene(obj);
     }
 }