コード例 #1
0
 public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
 {
     handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
     if (handlerObjectBeingRemovedFromScene != null)
     {
         handlerObjectBeingRemovedFromScene(obj);
     }
 }
コード例 #2
0
ファイル: EventManager.cs プロジェクト: intari/OpenSimMirror
 public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
 {
     handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
     if (handlerObjectBeingRemovedFromScene != null)
     {
         handlerObjectBeingRemovedFromScene(obj);
     }
 }