示例#1
0
 private void OnTriggerExit2D(Collider2D other)
 {
     if (other.CompareTag("Ghost"))
     {
         ObjectAnimator.SetBool("GhostProgramming", false);
         developerStates.GhostOnPc = false;
     }
 }
示例#2
0
    public override void Use()
    {
        developerStates.GhostOnPc = true;

        ObjectAnimator.SetBool("GhostProgramming", true);

        gamePercentage.IncreaseGamePercentage(0.1f);
    }
示例#3
0
 private void Update()
 {
     ObjectAnimator.SetBool("DeveloperProgramming", developerStates.Programming);
 }