示例#1
0
    void initNPCController(GameObject person, int startingPosition)
    {
        NpcController npc = person.GetComponent <NpcController>();

        npc.setId(spawnedNPCs);
        npc.customerInfo = availableCustomers[Random.Range(0, availableCustomers.Count)];
        npc.setDirection(startingPosition < 0 ? NpcController.Direction.RIGHT : NpcController.Direction.LEFT);
        updateSpawnedList(npc.customerInfo);
    }