public void DiscardNote(int beltLineIdx) { Note note = DequeueNote(beltLineIdx); if (beltLineIdx == 0) { cashier.DiscardUpper(note.transform); } else { cashier.DiscardLower(note.transform); } note.CatapultOut(20); note.enabled = false; Destroy(note.gameObject, 1.5f); }