示例#1
0
        public void ShowJudgeUI(Note.Status status)
        {
            ResetJudgeUI();
            switch (status)
            {
            case Note.Status.Perfect:
                judgeUI      = "300g";
                statenum[0] += 1;
                break;

            case Note.Status.Great:
                judgeUI      = "300";
                statenum[1] += 1;
                break;

            case Note.Status.Good:
                judgeUI      = "200";
                statenum[2] += 1;
                break;

            case Note.Status.Bad:
                judgeUI      = "50";
                statenum[3] += 1;
                break;

            case Note.Status.Miss:
            case Note.Status.Free:
                statenum[4] += 1;
                judgeUI      = "0";
                break;
            }
        }
示例#2
0
        void ShowJudgeUI(Note.Status status)
        {
            ResetJudgeUI();
            switch (status)
            {
            case Note.Status.PGreat:
                judgeUI = "300g";
                break;

            case Note.Status.Great:
                judgeUI = "300";
                break;

            case Note.Status.Good:
                judgeUI = "200";
                break;

            case Note.Status.Bad:
                judgeUI = "50";
                break;

            case Note.Status.Miss:
                judgeUI = "0";
                break;
            }
        }